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Design (LLD) Casino Game - Machine Coding

Design (LLD) Casino Game - Machine Coding

1 May 20262 min read

We need to design a casino game system that can support multiple types of games with common casino features like player management, betting, and payout. The system should be extensible to add new games easily.

Features Required

  1. Multiple game types (Slots, Blackjack, Roulette)

  2. Player account management

  3. Betting system

  4. Payout calculation

  5. Game rules enforcement

  6. Game state management

Design Patterns Used

  1. Factory Pattern - To create different types of games flexibly

    • Reason: We need to create different game objects without exposing instantiation logic
  2. Strategy Pattern - For different game algorithms and payout calculations

    • Reason: Each game has different rules and payout strategies that can vary
  3. Observer Pattern - To notify players of game outcomes

    • Reason: Players need to be notified when game results are available
  4. Singleton Pattern - For the casino management system

    • Reason: There should only be one instance of the casino managing all games
  5. State Pattern - To manage game states (waiting, playing, payout)

    • Reason: Games transition through different states with different behaviors
  6. Decorator Pattern - For bonus features and special bets

    • Reason: To add additional behaviors to base bets dynamically

Algorithms Involved

  1. Slot Machine Algorithm - Random number generation for symbols

  2. Blackjack Algorithm - Card dealing and scoring logic

  3. Roulette Algorithm - Wheel spin and number selection

  4. Payout Algorithm - Calculating winnings based on bet type and odds